package com.ck.common.model;

/**
 * @author LinQiang
 * @version 1.0
 * @Description 分辨率与画布关系表
 * @date 2019/4/29 14:24
 **/
public class ScreenCanvasMapping {
    private Long screenCanvasMappingId;

    /**
     * 分辨率宽
     */
    private Integer screenWidth;

    /**
     * 分辨率高
     */
    private Integer screenHeight;

    /**
     * 画布宽
     */
    private Integer canvasWidth;

    /**
     * 画布高
     */
    private Integer canvasHeight;

    /**
     * 新增时间
     */
    private Long addTime;

    /**
     * 更新是哪
     */
    private Long updateTime;

    /**
     * 0启用，1停用
     */
    private Integer status;

    public ScreenCanvasMapping(Long screenCanvasMappingId, Integer screenWidth, Integer screenHeight, Integer canvasWidth, Integer canvasHeight, Long addTime, Long updateTime, Integer status) {
        this.screenCanvasMappingId = screenCanvasMappingId;
        this.screenWidth = screenWidth;
        this.screenHeight = screenHeight;
        this.canvasWidth = canvasWidth;
        this.canvasHeight = canvasHeight;
        this.addTime = addTime;
        this.updateTime = updateTime;
        this.status = status;
    }

    public ScreenCanvasMapping() {
        super();
    }

    public Long getScreenCanvasMappingId() {
        return screenCanvasMappingId;
    }

    public void setScreenCanvasMappingId(Long screenCanvasMappingId) {
        this.screenCanvasMappingId = screenCanvasMappingId;
    }

    public Integer getScreenWidth() {
        return screenWidth;
    }

    public void setScreenWidth(Integer screenWidth) {
        this.screenWidth = screenWidth;
    }

    public Integer getScreenHeight() {
        return screenHeight;
    }

    public void setScreenHeight(Integer screenHeight) {
        this.screenHeight = screenHeight;
    }

    public Integer getCanvasWidth() {
        return canvasWidth;
    }

    public void setCanvasWidth(Integer canvasWidth) {
        this.canvasWidth = canvasWidth;
    }

    public Integer getCanvasHeight() {
        return canvasHeight;
    }

    public void setCanvasHeight(Integer canvasHeight) {
        this.canvasHeight = canvasHeight;
    }

    public Long getAddTime() {
        return addTime;
    }

    public void setAddTime(Long addTime) {
        this.addTime = addTime;
    }

    public Long getUpdateTime() {
        return updateTime;
    }

    public void setUpdateTime(Long updateTime) {
        this.updateTime = updateTime;
    }

    public Integer getStatus() {
        return status;
    }

    public void setStatus(Integer status) {
        this.status = status;
    }
}